Demo.cs
468 Bytes
using UnityEngine;
using UnityEngine.UI;
namespace Kiwifungames.UnityPackageDemo
{
public class Demo : MonoBehaviour
{
public const int VERSION_CODE = 2;
[SerializeField]
private Text m_TextVersion;
void Start()
{
if (m_TextVersion != null)
{
m_TextVersion.text = $"VersionCode: {VERSION_CODE}";
}
}
void Update()
{
}
}
}